State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Superhero Games Performance in Hungary, Q1 2022

An overview of the performance of the top 5 superhero games on a unified platform in Hungary during the first quarter of 2022, including trends in downloads, revenue, and active users.

Top 5 Superhero Games Performance in Hungary, Q1 2022

Throughout the first quarter of 2022, the top 5 superhero games in Hungary exhibited varied performance trends in terms of weekly downloads, revenue, and active users on a unified platform. Here's a closer look at the data from Sensor Tower.

Marvel Contest of Champions saw its weekly revenue fluctuate, starting at around $8.7K in late December and experiencing a dip to approximately $3.4K at the beginning of January. The revenue then varied, peaking at $7.8K in early February before settling at around $4.7K by the end of March. Weekly downloads for the game decreased from 1.2K in late December to a low of 300 in mid-March, before a slight uptick to 474 by the end of the quarter. Active users showed a gradual decline from 3.5K at the start of the quarter, stabilizing around 2.6K by the end of March.

MARVEL Strike Force: Squad RPG experienced a notable revenue trend, beginning at $6.6K in late December and dipping to $2.1K in early March, with minor fluctuations throughout. Downloads fluctuated modestly, starting at 333 in late December, reaching a low of 86 in early February, and ending the quarter on a positive note with 465 downloads. Active users remained relatively steady, averaging around 2.1K by the end of March.

DRAGON BALL Z DOKKAN BATTLE had a varied revenue trend, peaking at $6.2K in early January and experiencing significant drops to as low as $678 in late January, before stabilizing around $2.6K by the end of March. Downloads showed a declining trend from 584 in late December to 143 by the end of March. The game’s active users started at 877 in late December, gradually decreasing to 579 by the end of the quarter.

Legendary: Game of Heroes showed a mixed revenue pattern, with a high of $3.3K in mid-February and a low of $686 by the end of March. Downloads were minimal, with only sporadic activity, peaking at 19 in late March. Active users for this game started at 98 in late December and declined to 59 by the end of March.

MARVEL Future Fight saw its revenue start at $938 in late December, with fluctuations throughout the quarter, ending at $480 in late March. Downloads were initially high at 697 in late December, peaking at 1.4K in late January, and then dropping to 172 by the end of March. Active users remained fairly stable, starting at 5.9K and fluctuating slightly to end at 4.9K by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022